Beta 1.6

  • Re-enabled all achievements
  • Added Intro cinematic:
    • Currently plays on every start-up, skippable with Esc
  • New stage objectives:
    • Survival: Survive until teleporter activates
    • Disruptors: Destroy disruptors to activate teleporter
    • Mini-boss: Defeat mini-boss to activate teleporter
  • New enemies:
    • Zygog Excavator
    • Zygog Worker
    • Smoke Lobber
    • Plasma Lobber
    • Suicide Bomber
    • Mega Bomber
    • Slither Worm
    • Carrier Worm
  • Expanded stage generation:
    • Three stage layouts: vertical (old), horizontal (new) & square (survival only)
    • Pits & obsidian blocks now found in stages
    • Stages no longer constantly grow in size
  • Gameplay changes:
    • Increased world length to 8 stages + Boss
    • Enemies in stages are no longer the same on every playthrough
    • Grongo is no longer reachable in the demo, “replaced” by Mega Bomber
    • Re-introduced Chests, with new rewards
    • Changed rewards for Runes
    • Monuments are now destroyed after full activation
    • Enemies can now fall into pits
    • Corpse Explosion no longer hurts players
    • Rebalanced Bombers
  • Audio changes:
    • Added missing navigation sounds
  • Graphics changes:
    • New pit edge graphics
    • Added skill icons to Perks
    • Added perk indicator around player
    • Improved character outline graphics
    • Recolored inactive teleporters for improved clarity
    • Added particle effect to active teleporter
    • New graphic for destroyed Monument
    • Improved pick-up text visuals
  • Misc:
    • Updated item descriptions
    • Increased Main Menu animation speeds for faster navigation
  • Bug fixes:
    • Fixed numerous Forge bugs
    • Fixed inactive Ice Golems being invisible under fog
    • Fixed Machinegun & Sting Shot cooldown bug
    • Fixed Reactive Armor working without a Combat Shield
    • Fixed unintended immunities with Electro Weave
    • Fixed Dodge Roll abuse with Altar
    • Fixed Altar damaging Combat Shield
    • Fixed prompts showing wrong use-key in co-op
    • Lots of other small fixes
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