Alpha 1.6

  • New features:
    • Boss Fight – Prepare to get your ass kicked at the end of the demo (WIP)
    • New playable character: Magnus, melee specialist
  • Gameplay changes:
    • Shrapnel Perk now has more shrapnels
    • Enemies now have more health on Easy and Normal
    • Decreased automatic Juice pick-up time
    • Added new “Superspawn” system for Worm Spawners
    • Full-health enemies no longer show health-bar
    • Level objective now stays on screen
    • Bomb now hit enemies further away correctly
  • Audio changes:
    • Replaced all music with awesome new songs (courtesy of new team member)
    • Added attack sound to Charging Monster
    • Added error sound when trying to purchase too expensive items
  • Graphics changes:
    • Totally revamped Main Menu graphics
    • Improved readability of most of in-game texts
    • Added terrain decorations
    • Remade terrain edge graphics
    • Updated Commando animations
    • Reworked button prompts
      • Hardcoded Xbox button icons for gamepads
      • Improved Keyboard & Mouse buttons
    • Updated Juice icons in HUD
    • Added particles to stunned enemies (WIP)
    • New lock-icon in Unlockables Menu
  • Bug fixes:
    • Fixed bugs with changing resolution
    • Fixed minor visual bug in player HUD
    • Worm Spawners can now be stunned
  • Misc:
    • Improved Main Menu navigation
    • Improved Fog of War performance
    • Updated Perk descriptions
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