Beta 1.1

  • New features:
    • Loading screen
      • Shown between scene changes
      • Requires player input between levels
      • Shows handy gameplay tips
  • New perks:
    • Commando
      • Constant motion: Chance to refresh Dodge Roll immediately
      • Present: Drop mini-bomb after Dodge Roll
    • Magnus
      • Burning Blade: Plasma Blade has chance to burn enemies
      • Penetration: Plasma Blade hits multiple enemies
      • Focused meditation: Meditation regenerates HP faster
      • Zen: Small passive regeneration
  • Revamped player inventory:
    • Inventory hidden by default, shown when purchasing items (can be changed in Gameplay options)
    • Players have separate inventories in co-op
    • Improved inventory visuals
    • Performance upgrades
  • Main Menu overhaul:
    • Completely overhauled Options graphics
    • Improved button rebinding
    • Added content to Gameplay options (finally)
    • UI improvements
    • Improved navigation
    • Added sounds to navigation events
    • Improved character descriptions in Single Player menu
    • Reworked and improved co-op joining and leaving
  • World 1 Boss overhaul:
    • Rebalanced the fight
    • Added proper graphics to Shockwave attack
    • New health bar graphics
    • Boss now attacks players more randomly in co-op
    • Improved start cinematic (skip with Esc/pause button)
    • Added end cinematic
    • Added static teleporter to scene (activated after Boss dies)
    • Total audio overhaul: added new sounds and reworked old ones
    • Fixed major stun related bug and other bugs
  • Game Over -screen overhaul:
    • Completely remade Game Over -screen visuals
    • Added stats for all 4 players
    • Added “Change character”-button
  • Gameplay changes:
    • Added content to Gameplay options
      • Hide player HUDs (skill-bars)
      • Always show inventory
    • Added inactive teleporter to player spawning location
    • Added difficulty selection after Tutorial
    • Burn damage now is now dependant on weapon
    • Zygog Snipers (Shooting monster) no longer try to aim around corners
    • Player speed decreased when sliding against level edges
    • Magnus no longer hits multiple enemies with Plasma Blade (added as perk)
    • Adjusted Magnus’ Meditation efficiency
    • Changes to Magnus Shockwave
    • Player names no longer overlap with purchase texts in co-op
  • Audio changes:
    • Added more variation to Mother Worm (Worm Spawner) sounds
    • Changed Wormling (Small worm) hurt sounds, added variation
    • Added sound to finding Teleporter in level
  • Graphics changes:
    • Added teleportation animations to level changes
    • Added timer to Cooldown-indicator
    • Perks menu now shows which perks unlock others
    • Updated Magnus Mighty Slash graphics
    • Updated monster difficulty halos
    • Updated Juice-panel graphics
    • Updated some particle effects
  • Bug fixes:
    • Fixed weirdo bug with Zygog Leaper (Charge monster)
    • Fixed player digging related bugs
    • Commando’s Grenade no longer goes through overlapping enemies
    • Fixed names & button prompts disappearing in co-op
    • Fixed Mother Worm (Worm Spawner) behaviour bugs
    • Enemy projectiles no longer disappear when hitting evading player
    • Dead players no longer gain levels (and zombify)
    • Tutorial UI fixes
    • Keyboard & mouse player can no longer choose perks for gamepad players
    • Skills no longer cooldown during cinematics
  • Misc:
    • Updated Perk descriptions
    • Fixed aspect ratios in a few scenes
    • Updated tons of texts to TMPro
    • Renamed all monsters
    • LOTS OF OTHER THINGS PROBABLY!
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